Their practice spans embodied movement with objects, kinetic costume-making, and game design. They use costume and movement to illustrate how personal catharsis is shaped by wider social, political, and cultural forces, showing how individual struggles and behaviours are often entangled with histories larger than the person living them. Through game systems and kinetic costume, these cause-and-effect relationships become visible and tangible.
They are currently researching the psychology of structural dissociation and trauma-related parts, and how the process of integrating the self could be visualized through costuming and character creation.
Contact: feigaogames (at) gmail (dot) com
I acknowledge the Burramattagal people of the Darug nation as the traditional custodians of the land on which I live, work and rest on. I acknowledge that sovereignty was never ceded. I pay my respects to the elders past and present. Always Was, Always Will Be, Aboriginal Land.